Outsource Asset Manager Tool

Project Time: 3 Weeks
This tool allows easy processing and automatic setup of mesh assets into a Unreal Engine project. Using Python, the tool can batch bake textures, channel pack and import assets into UE including setting up correct materials. Within engine, material instances for materials such as wood and metalic automatically create dynamic and fully adjustable textures for each asset using channel packed baked noises and normals without the need of manual texturing. It can also create thumbnails and send them to a Trello board for approval.

For more on the project checkout my site here: https://www.jolchawa.site/outsource-tool

Overview Video

Tool Overview

Tool Overview

Baking Textures

Baked Maps

Baked Maps

Baking with Blender

Baking with Blender

Channel Packing Baked Maps

Channel Packing Baked Maps

Importing into Unreal Engine

Breakdown Import Script

Breakdown Import Script

Adjusting Material Instances

Material Shader Metal

Material Shader Metal

Material Shader Wood

Material Shader Wood

Creating Screenshots and Sending to Trello

Screenshot and Import to Trello Script

Screenshot and Import to Trello Script

Maintaining Data with CSV Files

Maintaining Data with CSV Files

UI Development Overtime

UI Development Overtime