Project Time: 3 Weeks
This tool allows easy processing and automatic setup of mesh assets into a Unreal Engine project. Using Python, the tool can batch bake textures, channel pack and import assets into UE including setting up correct materials. Within engine, material instances for materials such as wood and metalic automatically create dynamic and fully adjustable textures for each asset using channel packed baked noises and normals without the need of manual texturing. It can also create thumbnails and send them to a Trello board for approval.
For more on the project checkout my site here: https://www.jolchawa.site/outsource-tool
Overview Video
Baking Textures
Importing into Unreal Engine
Adjusting Material Instances
Creating Screenshots and Sending to Trello