Sky Island Generator

Project Time: 2 weeks
Presenting a quick and fun sky island generator heavily inspired by the skies above the Legend of Zelda; Tears of the Kingdom. This project is a big passion of mine blending all my favourite topics of tech art together: procedural graphs and engine shaders! I've been working on and off it for a while after work, if you'd like to learn how to build you own checkout my full blog post here: https://www.jolchawa.site/post/sky-island-generator

Feature Overview

Create Islands

Using the Tool

Using the Tool

Using the Tool

Adjusting Seasons

Adjusting Seasons

Randomising Seeds

Randomising Seeds

Overview Houdini Graph

Overview Houdini Graph

Adjusting Shaders

Stone Shader

Stone Shader

Water Shader

Water Shader

Grass Shader

Grass Shader

Optimisation in Engine

Optimisation in Engine