Final Major Project - Calendar Restructure and High Poly Modelling (Week 5)

Work In Progress / 19 March 2023

Full Title: Game 3004 Final Major Project  - Calendar Restructure and High Poly Modelling (Week 5) (06/02/2023)

Modelling High Poly Lot)

For a lot of my modelling I began with simple cubes and extruded out the edges along a planar ref. I closely tried to follow my reference board for these meshes and kept their geometry similar to said references. 


However as a primarily high poly what mattered most was getting the scale, positioning and general shape correct. As these assets would be slid into my scene and placed in the engine. I would then be able to later on remove, update or keep it following texturing and unwrap as I saw fit. 

Final Collection of Assets)

As of this date there are around 50-60 unique models that take over the span of my 3 rooms. The bathroom being the least of the bulk of the load. Which up until now is the most I will have had to make ever in my projects so far keep in mind I have only made dioramas and exterior scenes until now. So I am a little bit intimidated by the count however I know these assets are easy to group and work on in different chunks. The first dividing category being room wise, as there is the primary front of house, kitchen and toilet sections. Furthermore with some tweaking I can cut down and try to get a lot of these assets to repeat between the front of the house and the kitchen. Eg plates, jugs, mugs, cutlery you name it. However some larger elements like the fridges are a bit too big and will need their own spread of sheets to unwrap them to scale.

Calendar Restructure and Asset List)

With the bulk of greyboxing done I have decided to restructure my calendar and try to keep everything managed and clean as possible. I have quite a lot of weeks remaining till submission so by pacing my assets in a weekly schedule, texturing and baking as such I can ensure I get a flurry of work done before formative and submitted deadlines. The main outlining factor is that a bulk of the work is subjected to my front of house assets eg the till, cutlery, plates, jukebox seats you name it. As such I have squeezed as much possible time to ensure I can work this to polish. But also include ample time to instance the works of interactivity and blueprinting later on. 

Closing Statements/Comments)

I am quite positive that I can deliver these assets to fruition in my calendar time. Call it optimism or just being on a long streak of listening to 70s rock and roll jams without pauses for a few days straight but I'm staying alive! And I will try to keep the following weeks updated best I can with this enormous workload.